Rules Questions Archive/House Rules


 * 1) Flag Points for Attributes at one are calculated using your unaugmented attributes.
 * 2) Flag Points for Skills over 12 are calculated using your most relevant augmented attribute + skill rating. The defaulting penalty is not calculated as part of this.
 * 3) Our Availability rule applies only during play. Character creation Availability follows the standard rules.
 * 4) We allow mechanics and gear to be ‘refluffed’ to appear in the style of your preference, but these changes cannot have a mechanical impact on the game. You cannot something obvious less obvious, or trigger Brand Loyalty when reflavoring gear to be from a different manufacturer.
 * 5) You may edge a downtime roll once per day, whether or not you played in a session that day or how much edge you had remaining. This is based on calendar date, but you may not skirt this by timing your rolls before and after midnight. Spirits must be bound on the same day; you may not edge both the summon and the bind in downtime. Sprites can technically delay registration, but you will need a GM rolling overwatch.
 * 6) A contact does not offer or accept teamwork unless that is their explicit function.
 * 7) Group Contacts use the standard Uses per Month rule at Loyalty 1.
 * 8) The Starting Contacts document is a resource, not a requirement. You may submit your own contacts during character creation, though we do not allow metasapient or pixie contacts with starting characters. If you do take any of the provided contacts, their Loyalty can be lowered if you prefer, but not increased, and their Connection Rating is a constant.
 * 9) Players with multiple characters should never have any interactions between their characters, including lifestyle sharing, nuyen transfer, and services.
 * 10) All rolls players are instructed to make in downtime or character creation should be made in the bot-house. This includes Surge and other niche rolls.
 * 11) If you fail an Availability roll, the cooldown applies to any attempt to get it, whether you would use different contacts or not.
 * 12) In order to teamwork assist another character, you must be able to perform the task being attempted; for example, you cannot teamwork hack an icon that you have not spotted.
 * 13) We allow players to use the Advanced Lifestyle build rules. We do not use the Lifestyle Fatigue optional rule.
 * 14) Only GMs may assign negative qualities. A player may only take a negative quality on their own initiative if a server rule permits it.
 * 15) We allow buying hits (at 1 hit for 4 dice) on downtime recovery and standard initiation. At this time all other tests must be rolled.
 * 16) Filling an essence hole, or burning the remainder of a point of essence, does not require flag points. Only burning a new point of essence costs a flag point.
 * 17) If an Oppo Team member must permanently drop, that team is by default no longer eligible for subsidized game counts. An admin review can be requested if the drop is caused by events outside of the server.